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Play the
Colle System?

Learn to Play it Better!

The Moment of Zuke:
Critical Positions and
Pivotal Decisions for
Colle System Players

by David Rudel
author of Zuke 'Em

7 modules written just for Colle System Players.  Over 150 practice problems accompany lessons written in Rudel's crystal-clear, inimitable style

Thematic Lessons
on game-changing
decisions Colle Players
frequently face

Two Free
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Basic Endgame Strategy

King & Pawn Endings - King & Three Pawns v. King & Three Pawns (Breakthrough)

Examine the board below:









The position may look like a draw, but the fact that White’s pawns have advanced further up the board makes all the difference. White to move can win by performing a breakthrough maneuver: by sacrificing two pawns to deflect Black’s pawns, White’s remaining pawn can promote. Click here for a demonstration, with commentary.

Black to move can draw: click here for a demonstration.

Next Lesson: Basic Tactics

Copyright 2002 S. Evan Kreider.  Used with permission.

 


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