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Grimshaw
Peter's Problem World with FIDE Master of Chess Composition Peter Wong

New terms introduced here are also added to Peter's Glossary of Chess Problem Terms.
 

As a rule, good chess problems are required not only to be sound, but to demonstrate a specific theme or a combination of themes.  The appeal of a problem – the point of it, in fact – lies in these rendered ideas, which may involve certain recurring motifs or unusual effects.

This month we will focus on the Grimshaw, a theme named after a 19th-century composer who made the pioneering example.

In a Grimshaw, two pieces of the same color interfere with each other’s line of action, by playing in turn to a square where the two lines intersect.

Problem 37, an oft-quoted classic, shows three such pairs of reciprocal interferences:

Jan Hartong & Meindert Niemeijer
Good Companion 1922
2nd Prize









Mate in 2

37. Lev Loshinsky
Tijdschrift v.d. K.N.S.B. 1930
Commended









Mate in 2

The a8-bishop is guarding against a rook mate on c6, while the a7-rook is preventing another rook mate on e7.  So if Black plays 1…Rb7, then 2.Rc6, and if 1…Bb7, then 2.Re7.  Another Grimshaw occurs on g7, 1…Bg7 2.Qxf7 and 1…Rg7 2.Qe5.  These mutual obstructions between a rook and a bishop are called Rook-Grimshaws.

The less common Pawn-Grimshaw, where a pawn and a bishop hinder each other, is also illustrated in this problem, with 1…f6 2.Qe4 and 1…Bf6 2.Qg4 completing the main variations.  Note how a Pawn-Grimshaw is possible only when the pawn is on its initial rank, where its double-step can be disrupted.

Examining the non-thematic black moves, we find that all have set mates provided as well, e.g. 1…Rxc7 2.Nxc7, 1…Bxd4 2.Nxd4, and 1…f5 2.Qd6.  White has one waiting move that will leave all of these variations undisturbed, namely 1.Bb3! which solves the problem.



 

Problem 38 also features three groups of Grimshaw interferences, but here they involve only one pair of black pieces, whose thematic defences lead to changed play across three phases.

As set in the diagram, 1…Rc3 allows 2.Ne5, and 1…Bc3 allows 2.Ne3.  White has a try, 1.Nf2?, which controls d3 and threatens 2.Qb4.  This try move abandons the set knight mates, but the added guard on d3 enables White to substitute the queen as the mating piece against the same defences: 1…Rc3 2.Qf4 and 1…Bc3 2.Qd3.  Black defeats the try with 1…Rb3!

The key 1.Be3! attacks c5 and threatens 2.Rb4.  Now since the key-piece controls d4 as well, the white queen is able to take advantage of the interferences in another way, 1…Rc3 2.Qd4 and 1…Bc3 Qe2.  By-play is provided by the a3-rook: 1…Rb3 2.Rc5, 1…Rd3 2.Qb4, and 1…Rxe3 2.Nxe3.

38. Mircea-Mihai Manolescu
Revista de Sah 1956
1st Prize









Mate in 2



 

39. Miroslav Subotic
Die Schwalbe 1992









Mate in 2

In Problem 39, a white Rook-Grimshaw is harmoniously combined with a black Pawn-Grimshaw.  The latter takes place on c6, giving the set variations 1…Bc6 2.Bb4 and 1…c6 2.Rd3.

Currently, a knight mate on f7 is prevented only by the pin on the long diagonal, so unpinning the knight as the first move seems plausible.  The try 1.Rc3? does this, but hampers the bishop mate on b4, and so permits Black to escape with 1…Bc6! (a move which stops the threat of 2.Nf7 by removing the b5-bishop’s guard of d7).  1.Bc3? reciprocates the interference, disabling the rook mate on d3, so that Black can refute with 1…c6!  Therefore, we see white Grimshaw tries defeated by black Grimshaw defences.

The correct way to free the knight is 1.Ka2!, after which the defences on c6 are answered by the unobstructed rook and bishop mates, as in the set play.  One additional variation is 1…Bxe5 2.fxe5.



 

The helpmate Problem 40 is constructed ideally in that every piece participates in the thematic play directly, without the use of extra pieces that serve only to prevent cooks.

In the two solutions, Black carries out a double Grimshaw to help White set up the sideboard model mates.

1.Bf5 Qd7 2.Rd6 Rb8, and 1.Bd6 Rg5 2.Rf5 Qh5.

Notice how each black move, besides closing a black line of action, shares with each other the element of opening a line for a white piece.

40. Daniel Meinking
U.S. Problem Bulletin 1993









Helpmate in 2
2 solutions



 

41. Mark Kirtley
The Problemist 1988
1st Hon. Mention









Helpmate in 2
2 solutions
 

In Problem 41, a black Grimshaw occurs as part of a more elaborate manoeuvre.  In one solution, the black bishop wants to un-guard e4 to allow Re2 mate, and the e6-rook wants to be shifted to let the white bishop control the f5 flight.

To accomplish both tasks in time, Black plays the bishop over a critical square, g6, which the rook then occupies for an interference: 1.Bh7 Bd8 2.Rg6 Re2.

In the other solution, the e6-rook must un-guard d6 for Bc7 mate, and the black bishop must move to enable d4 to be guarded by the white rook.  Again, only a critical move followed by an interference are capable of achieving both ends: 1.Rh6 Rf2 2.Bg6 Bc7.  This helpmate in addition shows a rarely-seen idea – in both parts, each white move imitates exactly, in length and direction, the previous black move.

 

42. Jan Hartong & Meindert Niemeijer
Good Companion 1922
2nd Prize









Mate in 2

 

Problem 42 is for you to solve.  This is another famous two-mover that exemplifies the Grimshaw theme flawlessly.  The solution will appear next month.

Solution to Problem 36 in the previous column:
 

1.Qc4 Rb8 2.Kd3 Rb5 3.Qe4 Rd5, and

1.Qd5 Bc8 2.Kd3 Bd7 3.Qe4 Bb5.

The black king and queen swap places, while White arranges for a double-checkmate by moving only one piece, which returns to its initial line of attack on d3.

 

36. Gábor Cseh
Ideal-Mate Review 1997
Hon. Mention








Helpmate in 3
2 solutions


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